Beyond Gaming: Railway maintenance in VR.


Not the most thrilling demonstration of VR application, but a thoroughly instructive simulation on railway maintenance nonetheless.

The advent of VR and its auxiliary devices to emulate feel and motion  saw video games become the center stage for its utility. Although, beyond gaming, VR is reforming workforce maintenance training and crisis management in smart industries. The technology is yet to reach its full scope of applications, as it has quite the potential to streamline certain company protocols through computer-aided schemes.

A virtual training environment emulates the physical motions of assembling equipment and carrying out repairs with that all necessary immersion… without the need for safety demos and hardware to practice on. With the simulation, staff can train on various facets of their work, repeatedly, and each virtual experience tailored to exercise the required skill.

Out with monotonous training methods, in with the engaging training simulations.

Like I said, this may not be the most exciting demonstration of VR applications beyond gaming but; scouring the rail yard and tracks for hazards, inspecting cars for needed repairs, and finally connecting all the units to get the train moving- beats watching a video with HR’s droning narrative on safety precautions, followed by time in the field to operate said machinery (with probable risk) – it’s like playing a video game, but you get to use the acquired skills at your job. “See Mom, I told you games weren’t a waste of time”

Virtual reality allows for complex and costly activity to be simulated in a well-crafted learning environment. Our company facilitates this since it has developed solutions for industry and corporations… coupled with the infinite space technology to emulate a nearly ideal training experience. Consequently, this positively affects quality and productivity while minimizing the frequency of error for the organizations to which our services are relevant to.

For instance:

  • Firefighting
  • Construction work and safety
  • Traffic and Road safety
  • Railway maintenance and operation
  • Law Enforcement training
  • Automobile assembly

It’s obvious that the controlled and safe learning environment of VR is the future of training practices, however with the technology still in its infancy, it limits the number of currently available industrial applications. Though once development starts to quicken, the possible applications of VR and other XR will surely accentuate human performance in the workspace.

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